Posts for 'Google'

  • Verizon Launches Droid X; Video is a Key Proposition in Battle with iPhone 4

    Verizon officially unveiled its latest Droid smartphone this afternoon, the Droid X from Motorola, running Google's Android 2.1 mobile OS (with an upgrade to Android 2.2 planned for later this summer). I've been following coverage this afternoon, and aside from all of the other cool new features, what resounds most for me is how video-focused the device is, and how strongly Verizon will be promoting this. 


    I've previously said that video would move to the forefront of the ferocious smartphone battle underway between Google (with Android) and Apple (with the iPhone). With the Droid X launch, and the recent HTC Evo from Sprint (which I've been testing and will report on next week), plus numerous others to follow, I'm convinced that we are now getting into the thick of things.


    From what I've read about the Droid X, there are 3 dimensions of the video proposition, each of which stacks up differently with the iPhone 4: (1) shooting video, in 720p HD, (2) watching video on the device's 4.3 inch 854 x 480 resolution screen, and (3) connecting the device via DLNA over a home network or via an HDMI-out port to your widescreen TV. 

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  • Why Apple Still Doesn't Have a TV Strategy

    With the race to bring online video viewing to the TV now in full swing, I've continued to wonder why it is that Apple still doesn't have a TV strategy (or if they have one, why they haven't articulated it). More than 3 years since introducing Apple TV, its only TV-related product, Steve Jobs still routinely calls it a "hobby" and there has been virtually no innovation around it. Unsurprisingly, its sales have languished.

    Asked at the D8 conference last week when Apple is going to do something in the TV arena, Jobs replied that the "problem with innovation in the TV industry is the go-to-market strategy. There's a subsidized business model that gives everybody a set-top box for free or for $10/month - and that pretty much squashes any opportunity for innovation because nobody's willing to buy a set-top box." As a result he said, "all you can do is add a box on" and that this brings "a table full of remotes, cluster of boxes and bunch of different UIs." Jobs asserted that the only way things will change is to "go back to square one and tear up the set-top box and redesign it from scratch."



    Of course, there is virtually no chance that cable/satellite/telco-provided set-top boxes are going away any time soon, which, given Jobs's definition of the problem, will leave Apple on the outside looking in as consumers hunger to view online video on their TVs. From my perspective there are at least 3 reasons Apple appears stymied.

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  • With Leanback, YouTube Could be the First Big Beneficiary of Google TV

    A couple of weeks ago at the Google I/O conference, YouTube provided a tantalizing glimpse of a new UI called "Leanback" which optimizes YouTube for viewing on TV.

    With Leanback, YouTube videos can be navigated and consumed in more of a TV-like manner - more passively and for longer durations. Converting YouTube - the king of short online video clips - to a more conventional TV experience might seem like a surprising ambition for Google, but in the context of Google TV, it's actually quite strategic. Not only should it help Google TV gain acceptance, it could also position YouTube to be the first big beneficiary of Google TV.

    Way back in March, 2008, in "YouTube: Over-the-Top's Best Friend," I argued that providing full, open Internet experiences was the best path for new OTT devices to succeed, and that YouTube would be their perfect partner. YouTube is so valuable for OTT devices like Google TV and others because it dominates the online video world, accounting for 40% of all video views every month for the past 2 years. For many users it is the only online video brand they know and by far the most heavily used.

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  • 5 Reasons Why Google TV Looks Like a Winner

    Google pulled the curtain back on Google TV ("GTV" for short) yesterday and the debate over whether it will be a game-changer or another in a long line of underwhelming web-TV approaches is already underway. I'm going to plant my stake firmly in the first category - I think GTV looks like a real winner and below I've articulated 5 good reasons why. I'm not saying it's a slam dunk, and there are still some unknowns (starting with price) which will have a huge influence on its adoption. But as I describe below, GTV looks like the right product at the right time.

    (Btw, if you need more background on what GTV actually is, see my post from 2 months ago "Here's How Google TV Will Work" and Colin Dixon's guest post below, "Google TV Unites Web and TV in One Experience.")

    1. Consumers Want Online Video on Their TVs

    The touchstone of a successful new consumer product introduction is simple - does it solve a problem or fill a need? For GTV, the answer is an overwhelming "yes." Consumers want a simple, cost-effective solution for watching online video on their TVs. Millions have already availed themselves of alternative - and often sub-optimal - methods for doing so: connecting their laptops to their TVs, buying a Roku/TiVo/connected Blu-ray player, using their gaming console, etc. There is no question here of "do consumers want online video on their TVs?" They do and there's abundant research supporting the trend already (here, here, here for example). If you need more validation, just ask anyone who's using Netflix streaming.

    Moving the online video experience to the TV is the next natural step in the evolution of this exciting new medium. When most online video was short clips and the experience was poor, watching on computers was ok. But now, with HD, full-screen, well-featured experiences gaining prominence alongside the advent of high-quality, long-form programming, the viewing experience wants to move to the living room and the wide-screen HDTV. And it's a virtuous circle - the more the online video experience moves to the living room, the more high-quality content will come online, further reinforcing the value of GTV.

    2. It's the Full Internet and It's Open

    A main point of skepticism regarding GTV is that other web-to-TV approaches haven't made it big, so why will GTV? It's a very fair question and I think there are 2 very significant differences between past approaches and GTV. The first is that GTV users get the full Internet, not just the bits and pieces that the device provider has made deals with, or those that have invested the time and money to integrate with the device. Fifteen years since the Internet went mainstream, people are conditioned to expect nothing less than full choice and selection. GTV is the first to recognize that a "no boundaries," fully-browsable experience is not a nice-to-have, it's a must-have. The second differentiator is that search is core to the GTV experience, while others have focused mainly on browse. Searching is THE way people are accustomed to finding what they want and the inability to do so simply in other devices and on-screen guides has been a real handicap. GTV blends online expectations into the TV experience; that will feel natural and meaningful for many.

    As important as the full Internet is to consumers, GTV's openness is equally important to developers who will build the apps that will make GTV compelling. It's essential to remember the Internet's open standards and development tools have driven its success. With GTV, the full brunt of the Internet's openness is once and for all being brought to the TV, powered by advances in processors that would have been unimaginable until recently. Google's Android OS and Chrome browser help create the platform - at no charge - to make all this happen. Simply put, developers are going to love GTV and the fruit of their imagination is going to astound us.

    3. For Content Providers, GTV Should be Love at First Sight

    Of course, what good is a new device if there's no good content? This is a problem that all too often plagues new devices (some of you have no doubt heard me mention "Richmond's Law" - that you can't introduce a device AND the content/apps for it simultaneously and expect the device to succeed.) However, in GTV's case, since it's really just leveraging all the great content on the Internet, content shortage won't be a problem. For video providers large and small GTV offers the potential of massive new reach, usage, and importantly new revenue streams, whether from Google ads, their own ads or new paid models. Nothing is required of them, though if they want to optimize for GTV (as with YouTube's new "Lean Back" UI), they can do so very easily.

    For cable TV networks in particular GTV is a big-time winner. It doesn't disrupt their traditional model (see reason #5 below for more on that), but does open up all kinds of new interactive content opportunities. Another set of winners are the independent providers that have already attracted audiences online, like blip.tv, Next New Networks and Revision3. Other winners include print publishers like the NY Times, WSJ, Sports Illustrated, etc, who have been avidly building out their video libraries. The independent and print guys were limited mainly to computer-based consumption, but with GTV they get equal on-TV footing for the first time with their cable TV network counterparts. This will make for an exciting new round of content innovation. Lastly, if past is precedent, we can expect Hulu to dig its head further into the sand and block GTV users. That's ok, users will just turn to ABC.com, Fox.com, etc. As GTV and more convergence plays emerge, Hulu's insistence on computer-based viewing only is a self-inflicted bullet to its head (which btw, could be to YouTube's benefit as it seeks to increase its premium content roster).

    4. GTV is Part of a Compelling 3-Screen Experience

    As important as GTV is to on-TV viewing, it's critical to see its place in the larger context of a 3-screen, converged world. Today "convergence" is more a slogan than anything. But as Google showed in its demos yesterday (flawed though they were by incongruous Bluetooth snafus), the interplay between mobile, online and TV is tantalizing. Seeing an Android smartphone act as a voice-activated GTV remote control is just the tip of the iceberg. Today we are in just the first inning of consumer expectations for how devices interact ("my contact list synchs to my iPhone - whoohoo!"), but increasingly, as the cloud gains more prominence, the consumer technology battle is going to gravitate to integrated 3-screen experiences.  

    In this respect, GTV must also be seen in the context of Google's epic battle with Apple. GTV is a rare instance of Google actually being ahead of Apple, rather than playing catch-up (as in smartphones, tablets, operating systems, etc.). For now at least, Apple doesn't have a TV of its own, giving Google an opportunity gain an early lead in how 3-screen experiences will work. GTV further exposes key weaknesses of Apple's tightly-controlled, vertically integrated model. While Apple has enjoyed a huge head-start with the iPhone and a smaller one with the iPad, developers are increasingly going to ask themselves whether developing for essentially one company (and to its particular, exacting demands) is better than returning their roots and comfort zone of developing for the open Internet and GTV. As I mentioned last week, Apple vs. Android is looking increasingly like Apple vs. Wintel, and we know how that story ended. While Apple is busy ranting against Flash, Google has been presented with a monster-sized PR opportunity for Android to be positioned as the open, neutral alternative.

    5. It's Evolutionary, Not Revolutionary

    Possibly the most remarkable thing about GTV is that rather than trying to disrupt the TV ecosystem, Google pragmatically incorporates it and tries to enhance its value. That Google chose to go this route rather than doing something revolutionary that would incent "cord-cutting" is almost miraculous given the company's nearly dogmatic approach to re-inventing everything it touches. While the cable/satellite/telco set-top box sitting alongside GTV may seem like a ridiculous hack to many, serving little purpose but to preserve the entrenched cable business model, for Google, this "friend, not foe" approach means genuine partnership discussions can ensue for Google with Multichannel Video Programming Distributors (MVPDs). That's key to GTV not relying on a risky, retail-only distribution model.

    In my initial post on Google TV 2 months ago, I highlighted the fascinating negotiating dynamic about to unfold between Google and the MVPDs. Some will be frightened of Google and its potential Trojan horse incursion into the living room, while others will be compelled by the upside. One thing is for sure: yesterday's news that DISH's set-top box will be optimized for GTV means that GTV's new features are poised to become key messages in DISH's advertising. If you're an MVPD and you don't have an "Internet-on-TV" story you're going to be at a disadvantage. GTV adds value to MVPDs by enhancing both the TV experience and also driving more need for bandwidth on the ISP side. For all of these reasons, I think it's going to be very tempting for many MVPDs to engage with Google.

    Wrap-up
    OK, so those are my arguments why GTV looks like a winner. The main caveats to my enthusiasm are GTV's pricing and seeing GTV actually work (initially with the Logitech box and Sony products). These aren't trivial. If Logitech prices its companion box at $499, then despite the above arguments, GTV will be too expensive and not take off. But say it comes in at $249? Imagine a consumer contemplating buying it (with no monthly fee!) or an iPad, which is $500-800 (plus a $30 monthly fee!). GTV is a hand-down winner in that scenario.

    There's a lot to be excited about with GTV, as a whole new chapter in online video's rise is set to begin.

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  • VideoNuze Report Podcast #62 - May 21, 2010

    Daisy Whitney and I are pleased to present the 62nd edition of the VideoNuze Report podcast, for May 21, 2010.

    In today's podcast Daisy and I share chat about what else - Google TV. Listen in to learn more, and also see other posts on the site for further analysis and information.

    Click here to listen to the podcast (14 minutes, 25 seconds)


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  • Google TV Unites Web and TV in One Experience

    Colin Dixon, senior partner at industry research firm The Diffusion Group, which is a VideoNuze partner, has been attending the Google I/O developer's conference. Following his analysis of the WebM project yesterday, today he offer commentary on Google TV which was unveiled today. Back in late March I had posted on Google TV, based on some back-channel info I had received. I'll have more commentary as well.

    Google TV Unites Web and TV in One Experience
    by Colin Dixon

    This morning, at Google I/O in San Francisco, Google announced a comprehensive push to bring the Internet to TV, an effort dubbed "Google TV." Working with initial partners Intel, Sony, and Logitech, Google is assembling an open ecosystem to deliver web content and applications directly to the TV. As well, rather than ignore traditional TV content, the effort seeks to integrate the Internet and TV into a single seamless experience.

    Intel's CE4100 Atom-based SoC will serve as the processor engine for the service. The CE4100 is optimized for TV applications with sophisticated video handling and a 3D graphics engine built in. It also inherits the Atom processor's frugal power consumption capabilities and small footprint. The software stack that will run on the CE4100 is from Google. Android has been ported and optimized for the processor along with Google's Chrome browser. Since Android is the core operating system, many of the applications that have already been written for smartphones should run with little or no modification. Of course, the Android marketplace will also be available to add other applications to the experience.

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  • Kyte is Bullish on Android; Releases New SDK and App Framework

    Further expanding its mobile offering, Kyte announced this morning both an SDK and an "App Framework" for the Android OS. The SDK eliminates a lot of the complexity for developers to do custom implementations of Kyte-powered video and interactivity for their Android apps. The "App Framework" provides a template with pre-built modules (e.g. video playback, UGC video integration, commenting and chat, location-based events, Twitter and RSS readers) so new Android apps can be quickly built and released.

    Kyte's COO Gannon Hall told me yesterday that both are comparable to the previously-released iPhone and BlackBerry SDK and Mobile App Frameworks. Examples of how the templatized iPhone App Framework have recently been used include UMG's Lady Gaga app and MTV's "Hope for Haiti" digital telethon app, which Gannon said was built in record time.

    Gannon said the Android moves are further validation of Kyte's positioning as a "360 degree solution," helping companies easily deliver video to consumers everywhere they want. He sees continued fragmentation across operating systems, devices and formats as some of the tectonic "Apple/Google/Adobe/fill-in-the-blank" battles sort themselves out.

    Gannon explained that even as Kyte has been expanding its social and set-top box functionality recently, it has seen the most growth in mobile. He's particularly bullish on Android, calling out last week's NPD research that Android was the #2 selling smartphone OS in Q1 '10, behind BlackBerry, but ahead of the iPhone. He also compared Android in certain ways to Windows, much like Will has as well, but added that because Android is open source, it allows developers to enhance and improve it - a big distinction from Windows. Note - the buzz around Android and video will grow much louder later today as Google and partners Intel and Sony announce their "SmartTV" initiative, built on the Android platform.

    Regardless of the underlying technology, consumers just want video wherever they are. That's why, as these technologies segment and codecs continue to compete for dominance, OVPs that offer solutions to help content creators navigate through the myriad of technologies and cost-effectively deliver robust apps will have the competitive advantage.

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  • In Unprecedented Deal, Google and Apple Team Up to Privatize the FCC

    VideoNuze has learned that Google and Apple have teamed up to privatize the FCC in a transaction preliminarily valued at $42.5 billion. Though the U.S. government is already widely believed to be controlled by corporate interests, this is the first time that a formal deal to transfer ownership of a government agency has been contemplated. The deal has far-ranging implications for the media and technology industries, not to mention for American democracy. VideoNuze has gained exclusive access to the details.

    In an interview last night, Google's CEO Eric Schmidt provided background: "Larry, Sergey and I were recently working on this new algorithm to fix the pickle we've gotten ourselves into in China. The boys are still just so incredulous that this is happening; they keep on saying 'We're Google for chrissakes, we can't let mere countries boss us around!' But then we got to thinking, yikes, what if the U.S. government started treating us this way? That would really suck."

    He continued, "And then it just hit us all at the exact same nanosecond (we're so wondrously simpatico that way) - what if, instead of being subject to the regulatory powers-that-be, we owned the regulatory powers-that-be?" But then, Larry's like 'Hmm, I'm not so sure about this guys - even though it would be wicked cool, would the public really let us pull it off?' Now, Larry can be a little bit of a Nervous Nellie, but in this case he had a good point. And then, boom, yet another brilliant idea hit us at the same nanosecond (I know it sounds freakish, but this really does happen with the three of us). We thought, 'What company can we partner with whose brand is walk-on-water loved and can do absolutely no wrong? And we all agreed - it's Apple of course!"

    In a follow-up interview, Apple's CEO Steve Jobs added further detail, "I was sitting in my office micro-managing the legal weenies on this HTC lawsuit aimed at gumming up the Nexus One's rollout when my iPhone rings with Eric's caller ID. Ordinarily I wouldn't even answer that back-stabbing, lying sack of you-know-what's call but I wanted to rub his nose in our big legal plans. So I nonchalantly answer the phone, 'What's up dirtbag, looking for some more of Apple's product ideas to steal?' And he's like, 'yeah, whatever, look, here's why I'm calling.'  And then he proceeds to tell me about this cockamamie scheme that he and those two Doogie Howser co-founder dorks of his have come up with, to privatize the FCC."  Jobs went on:

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  • Review of FCC's National Broadband Plan Begins; Questions on Set-Top Box Language Should be Asked

    The FCC's new "National Broadband Plan" is now beginning the process of congressional review, which may result in a number of changes. According to this B&C article, Republicans have concerns with proposed revisions to the Universal Service Fund and the FCC's proposed mechanism for reclaiming up to 500 megahertz of broadcasters' spectrum over the next 10 years. Separately, Republicans also object to the FCC's net neutrality proposals.

    In my "first look" analysis of the Broadband Plan a couple of weeks ago, one thing I didn't take note of was a small provision in the plan to "change rules to ensure a competitive and innovative video set-top box market" Several VideoNuze readers brought that provision to my attention, wondering what it really means. I'm not 100% sure myself, but it would seem to benefit Google's new "Google TV" Android-based set-top box, which I wrote about earlier this week. Congress should be sure to question the FCC closely about its set-top goals.

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  • VideoNuze Report Podcast #54 - March 26, 2010

    Daisy Whitney and I are pleased to present the 54th edition of the VideoNuze Report podcast, for March 26, 2010.

    This week Daisy starts us off by reviewing new research on the iPad's appeal as an ebook reader. Daisy also reviews sobering forecasts suggesting that the iPad is unlikely to change people's willingness to pay for content (regarding video specifically, Daisy and I agreed a while back that for now its impact for video specifically is likely to negligible). I'm not convinced the iPad will trigger a wave of people willing to pay for content, but I do believe any iPad research is still very preliminary. It's only when users get their hands on the device that we'll really start to learn how impactful it is. The iPad is of already available for pre-order and is set to debut in stores late next week.

    We then shift topics and discuss my post from earlier this week, "Here's How Google TV Will Work - And What It Might Mean," in which I described Google's new set-top box and the company's strategy for entering the market. Google's move is likely to set off a fascinating negotiating dynamic with incumbent video service providers, and Daisy and I get into some more of the details.

    (Note, Daisy's mic isn't working that well on this podcast, so please be patient)

    Click here to listen to the podcast (14 minutes, 13 seconds)

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  • Here's How Google TV Will Work - And What It Might Mean

    Last week, the NY Times shared some details of "Google TV," the new set-top box Google is developing in partnership with Intel and Sony. The article provided a good outline, and now, based on additional information I've gathered, I'm able to provide new details on the box and also explain what it might mean.

    The first and most important thing to know about Google TV is that it is not being positioned to induce users to "cut the cord" on their subscriptions to existing multichannel video programming distributors' ("MVPDs" like cable, satellite or telco) services. Or at least that's Google's initial positioning; whether it's genuine or really just a Trojan Horse game plan is another whole matter. For now anyway, Google is taking a "friend of the industry" approach, telling MVPDs that it's briefing that it is looking to complement their businesses by bringing the full Internet to the TV (this follows the same convergence theme as the new Kylo browser).

    Google is contemplating an entirely novel strategy for its set-top box, seeking to insert it alongside the existing MVPD's set-top box by daisy chaining them together via HDMI connections. In other words, the MVPD's set-top's HDMI output would be connected to the Google TV set-top's HDMI input, and then its HDMI output would be connected to the TV. The authorized TV channels would still be delivered, but Google TV would collect data from the MVPD's set-top and introduce an entirely new UI for users to control their TV experience, to include searching and browsing channels. It would also add a host of new interactive web-type capabilities around the content.
     
    Since the Google TV box would have a full browser and connect to the Internet via the user's WiFi or wired access, it would also bring all of the rest of the Internet to the TV as well, including the full breadth of online video (yes, that would mean one more thing for Hulu to block). My understanding is that on the whole, the Google TV experience is extremely impressive and well conceived. In short, it will get the attention of any MVPD executive who has a look at it and will certainly get them to thinking about how able - or unable - they are to deliver a similar experience themselves to their subscribers.

    A key reason that Google is planning to insert its box this way is because it believes that in order to deliver a compelling Internet experience on TV requires a new web-based, and open platform. For Google that of course means Android, which it is vigorously proliferating on smartphones as well. Throw in Google's Chrome browser that it is promoting for online usage and you get a glimpse of how Google's multi-platform strategy comes together. While Sony would be making the box, you have to believe it will have Google branding on it, a first for the company in the living room too.

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  • Wrapping Up the YouTube-Viacom Court Documents Coverage

    Wow, based on the extensive coverage of the newly disclosed court documents in the Viacom-YouTube copyright lawsuit, you'd almost think the business press hit the pause button on everything else going on yesterday to spend time reading the details. The combination of 2 heavyweight companies slugging it out, billions of dollars at stake and juicy, behind-the-scenes details finally revealed (like how the $1.6 YouTube acquisition largesse was shared) makes this an irresistible story with lots of legs.

    I've only spent a little time reviewing the documents, but for those interested in the 360 degree immersion, following is some of the best coverage I've been reading, in no particular order. No doubt there's plenty more to come. And if you're a real glutton for punishment, just google "Viacom YouTube court documents" and you can spend your entire weekend reading everything!

    Viacom Says YouTube Ignored Copyrights - NY Times

    YouTube Accuses Viacom of Secretly Uploading Clips - Mediapost

    Viacom, YouTube Trade Barbs in Copyright Feud - Multichannel News

    Viacom and Google Trade Accusations - WSJ

    YouTube Says Viacom Agents Secretly Uploaded Video, Then Lawyers Sued - AdAge

    The Numbers Behind the World's Fastest Growing Web Site: YouTube's Finances Revealed - AllThingsD.com

    Viacom, Google Air Dirty Laundry in Court Docs - CNET

    Did YouTube Jilt Viacom for Google - NewTeeVee

    Revealing Docs Emerge in Viacom, YouTube Spat - Variety

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  • Google's 1 Gigabit Fiber Experiment is a PR Bonanza

    I was deeply skeptical of Google's recently announced 1 gigabit/second fiber-to-the home experiment, but I will concede this: it appears to be influencing the broadband Internet access discussion and is turning into a PR bonanza for the company. Consider 2 of the latest examples: Comcast, America's largest broadband ISP, announced this week that it would make 100 megabit/second speeds available to all customers within 12-18 months and the FCC's new broadband plan set a goal of 100 million U.S. homes having 100 mbps within 10 years and that all schools, hospitals and government building should have 1 gbps access - goals that seem influenced by Google's experiment.

    Meanwhile, as my former colleague and astute industry watcher Bruce Leichtman pointed out to me this week, the press continues to lavish attention on Google's plan, giving it all kinds of free PR. Bloomberg BusinessWeek ran a long article praising the company's fiber plan as providing the impetus to other broadband ISPs to increase their speeds. And my hometown paper the Boston Globe ran a feature this week about the lengths to which towns across Massachusetts are going to be selected as one of the coveted few areas to have Google deploy its network. Though Google hasn't wired a single one of the 71.8 million U.S. homes that subscribed to broadband at the end of '09, you'd think from the goings-on that they were the dominant player driving the market. You gotta love how well the Google PR machine works.

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  • Cable's Faster Broadband Speeds Make Google's Fiber Project Look Even Sillier

    Google's recently-announced fiber-to-the-home experiment (which I estimated could cost the company $750 million or more) looks even sillier in the context of continued announcements by cable operators of faster broadband deployments. As an example, this week brought news that Virgin Media, a large U.K. cable operator, is launching 100 megabit/second service by the end of this year, and also intends to expand its trial of 200 megabits/second service. Virgin's announcements came on top of Shaw Communications (a large Canadian cable operator) news from last week that it would soon test expanding its current 100 megabit/second service to 1 gigabit/second, a 10x increase. And big U.S. cable operators themselves continue deploying "DOCSIS 3.0" equipment to offer ever-faster broadband services.

    Google pegged one gigabit as the target for its fiber-to-the-home project, but doesn't the question beg - if cable operators (and telcos) themselves are continuing to improve the speeds of their broadband services to approach 1 gigabit, what is the point of a small, isolated Google experiment? As I pointed out, consumers have benefited from continuous improvements in bandwidth over the years and, even absent net neutrality regulations, enjoy open, unfettered access to all legal content and services. What Google is contributing to the broadband ISP business with its fiber trial remains a complete mystery to me. At some point I have to believe Google shareholders and Wall Street analysts covering the company are going to want more clarity too.

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  • More Thoughts on Google's Expensive Fiber-to-the-Home Plan

    In yesterday's post, "Google's Fiber-to-the-Home Plan Could Cost $750 Million or More" I sounded a skeptical note about the company's intention to build out 1 gigabit/second experimental broadband networks to between 50,000-500,000 U.S. homes. Yesterday I was a guest on the Emily Rooney radio show which airs on WGBH 89.7 FM in the Boston area, and I provided further detail on why I think Google's plan is suspect. (Click here to listen; you need to select the Feb. 11th show and my segment starts at about the 21 minute mark.)

    While Google's plan has stirred up a lot of conversation, I've yet to talk to anyone who believes it will have much actual impact. I know this will sound cynical, but if Google's real intent with the gigabit experiment is to promote the company's net neutrality position and influence Washington broadband policy-making, I think a far better use of its resources would simply be to spread significant lobbying largesse around to key legislators. Regrettably, that's a much more direct way of getting Washington's attention. Building physical residential fiber networks is very heavy lifting, even more so for a company that's operated strictly in the ether. And the potential cost of this project is daunting, even for Google. If anyone has some real insights into what Google's thinking here, I'd love to hear them.

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  • Google's Fiber-to-the-Home Experiment Could Cost $750 Million or More

    I hope for Google's sake that it understands the cost to build its 1 gigabit/second ultra high-speed fiber network experiment announced today could be $750 million or more. Even for Google that's a very big number, especially considering the company has said it has no intention of actually pursuing this as a business. Of course, we don't know exactly what Google is forecasting its project costs to be, but using Verizon's FiOS numbers wouldn't be a bad starting point to do the math. So here goes.

    Google said it would offer the gigabit service to between 50,000 and 500,000 people. Let's start at the high end of that range. Verizon has disclosed that it will spend $18 billion to pass approximately 18 million homes in its footprint with its FiOS fiber-to-the-home network. It's not fair to do a straight average and assume that Verizon is still paying $1,000/home passed given that its costs have no doubt declined over the years. However, in Google's case, since it has approximately zero experience laying fiber in neighborhoods, and won't get the same level of vendor discounts that Verizon enjoys, it is probably fair to assume Google will spend at least $1,000 per home passed. So if it goes all the way to 500,000 homes, that's $500 million in neighborhood build-out costs.

    But that's only to wire the neighborhoods, then the service has to be deployed in the homes themselves. That means in-home wiring, on-premise equipment, labor, trucks, insurance, overhead, etc. Estimates for Verizon's per home cost vary, but $500 is in the range often cited. In Verizon's case they're also deploying a set-top box to deliver TV, which Google hasn't announced plans to do (more on that below), so that cost should be deducted. But on the flip side, once again, because Google has never wired a consumer's home (that I'm aware of anyway) it has a steep learning curve ahead of it, meaning its costs could be much higher than Verizon's.

    But to make things easy, let's just use the $500 per installed home. So 500,000 homes at $500 apiece, another $250 million for the project. Add it to the $500 million for the neighborhood build-outs and the total is $750 million. This assumes Google decides to go all the way to 500,000. Obviously if it stopped at 50,000, the costs would be a lot lower.

    However, there's another big caveat that could drive Google's costs far higher: passing 500,000 homes does not equal having 500,000 customers. It's impossible to predict what percentage of a community's residents would take the Google experimental service. One way of thinking about it is that around 65% of American homes currently subscribe to broadband Internet service. What percentage of those will Google lure? Say it's around 15%. So in a community with 100,000 residents for example, Google may get only get 9,750 people to take its gigabit service (100,000*.65*.15). That means Google may need to pass fiber by 10 homes for every one it gets as a participant in its experiment. Put another way, the $500 million homes passed budget could increase by a factor of 10x. (In case you're wondering, by comparison, Google's 2009 net income was $6.5 billion.) Each subscriber's home would have cost Google approximately $10,750 to connect.

    Executives at cable operators and telcos - who build and operate residential networks for a living - are very familiar with modeling network deployment costs. But I wonder, how familiar do you think Google is? Does it know what it has bitten off here? And for what benefit exactly - to test next-generation apps? Hmm. Everyone knows video is the biggest bandwidth hog; an expensive experiment isn't going to change that. And also remember, Google only plans to sell broadband Internet access, not a full bundle with TV or voice. It says it will do this at competitive prices, which means around $50-$100/mo. At these revenue levels and with operating costs that I haven't even mentioned, it's inconceivable to me that there's a positive business case for Google's gigabit experiment.

    I'm all for innovation and for pushing competitors along. But Google's experiment really has me scratching my head. No doubt the folks at Verizon, Comcast and other big broadband ISPs are wondering as well. It's one thing for Google to throw $2.5-$3 million at a 52-second Super Bowl ad, but quite another to be contemplating a $750 million experiment with ambiguous goals. What am I missing?

    What do you think? Post a comment now (no sign-in required).

     
  • Google and Apple Collide in Mobile; Video Poised to Benefit

    Google and Apple both unveiled key mobile initiatives yesterday, underscoring the collision path the two companies are on, and how long-term, video is poised to benefit from their battle.

    First, as you no doubt already know, Google introduced the Nexus One, an Android-powered smartphone that it is selling directly to consumers. It is Google's first foray into consumer devices and many more products sure to follow. Meanwhile, Apple, in a rare significantly-sized deal, acquired Quattro Wireless, a mobile advertising company, for around $300 million. Quattro represents Apple's first real push into advertising, an important shift from its traditional iTunes-driven paid media model.

    With its own device, Google is primarily looking to compete against Apple's iPhone, which has practically owned the U.S. smartphone market since its introduction 2 years ago. And Apple, with a toehold in the exploding mobile advertising market, is positioning itself to disrupt Google's planned dominance of mobile advertising through its pending $750 million AdMob acquisition. If Apple were to make additional acquisitions, particularly in the online video advertising space, that would further strengthen its position.

    Mobile video is poised to be a real winner in the Google vs. Apple face-off. At a minimum, the two companies' considerable marketing spending (plus those of competitors Palm, RIM, Nokia and others) will mean smartphones in millions more consumers' hands, dramatically expanding the video-ready universe. In addition, the experience of watching mobile video will just keep getting better. For example, the Nexus One's screen resolution (480x800) surpasses the iPhone's (320x480), which only means Apple will need to up the ante even further with its next generation. The range of video applications is sure to surge as more and more players stake out their ground.

    Importantly, because there are no powerful incumbent distributors in mobile video - as there are in the living room, with cable/satellite/telco - I believe there is more flexibility in how premium video can be distributed to smartphones. Until recently mobile was an "on-deck" world where everything had to be approved and carried by the wireless carrier. But mobile is quickly evolving to take on open Internet-like characteristics, where applications and services are not gatekeeped by a distributor. In short, mobile looks to be more like online distribution than traditional video distribution. As power in mobile shifts to players like Apple and Google, it should also be a wake-up call to the FCC, whose planned wireless carrier-focused net neutrality paradigm already looks out of date.

    While there have been recent rumbles about Apple doing something with subscription video for the living room, instead the company likely has more latitude in mobile to go well beyond the pay-per-use iTunes model, especially if it can also bring in advertising. Meanwhile, by having its own device and operating system, Google is optimizing the YouTube mobile experience. As this YouTube blog post points out, the Nexus One is an improved way to search, view and upload YouTube videos. With YouTube enjoying such benefits not just on Nexus One, but on all Android phones, YouTube becomes an even more valuable partner for premium content providers looking to generate mobile usage.

    Google and Apple will be jousting for years to come in the mobile space. The opportunities for growth for both companies are sizable. I fully expect that video is a going to be an increasingly important part of the battle.

    What do you think? Post a comment now.

     
  • Back from the Vacation? Here Are 7 Video Items You May Have Missed

    Happy New Year. If you're just back from a holiday vacation and have been partially or totally off the grid for the last week or two, here are 7 video-oriented items you may have missed:

    1. Time Warner Cable and News Corp fight over fees, then settle - Two behemoths of the cable and broadcast TV ecosystem spatted publicly during the holidays over the size of "retransmission consent" fees that News Corp (owner of the Fox Broadcast Network and cable channels like Fox News) wanted TWC (the 2nd largest U.S. cable operator) to pay to carry its 14 local stations. While a last minute deal averted the channels going dark, broadcasters' interest in dipping into cable's monthly subscription revenues will only intensify as audience fragmentation accelerates and ad revenues are pressured.

    For my part I wish Fox and other broadcasters were as focused on building new and profitable digital delivery models for their programs as they were on trying to redistribute cable's revenues. Even as Rupert Murdoch continues advocating the paid content model, the freely-available Hulu is seeing its traffic skyrocket (see below). But if Hulu's viewership isn't incrementally profitable, then all that growth is pointless. Urgency is mounting too; in '10 convergence devices that bridge broadband to the TV are going to get a lot of attention. In the wake of their adoption, consumers are going to want Hulu on their TVs. If Hulu doesn't allow this it will be marginalized. But if it does without first solidifying its business model, it could hurt broadcasters further.

    2. Hulu has a big traffic year, but no further information provided on its business model - Hulu's CEO Jason Kilar pulled back the curtain a bit on the company's strong progress in 2009, citing 95% growth in monthly users, to 43 million, 307% growth in monthly streams, to 924 million (both as measured by comScore) and a doubling of available content, to 14,000 hours. While noting that its advertisers increased from 166 to 408 during the year, with respect to performance, Jason only said that "we are extremely excited about atypically strong results we have been able to drive for our marketing partners."

    Though Hulu is under no obligation to disclose details of its business model, I think it would dramatically increase the company's credibility if it shared some metrics about how its lighter ad load model is working (e.g. improved awareness, click throughs, leads, conversions, etc.). Per the 1st item above, as Hulu grows, a lot of people have a lot at stake in understanding what effect it may have on broadcast economics. In addition, as I pointed out recently, it is important to understand whether Hulu thinks it may have already saturated its U.S. audience. After a jump in Q1 '09 from 24.6 million to 41.6 million users, traffic actually dipped below 40 million until October. What does Hulu do from here to gain significantly more users?

    3. Cable networks' primetime audience is nearly double broadcasters' - Punctuating the ascendancy of cable over broadcast, this Multichannel News article pointed out that in 2009, ad-supported cable networks as a group captured 60.7% of primetime audience vs. 32% for the 4 broadcast networks. That's a major change from 2000 when the broadcasters had a 46.8% share vs. cable's 41.2%. Cable increased its share every single year of the last decade, powered by its innovative original programming. NBCU's USA Network in particular has become the real standout performer, winning its second consecutive ratings crown, with 3.2 million average primetime viewers, up 14% vs. 2008.

    The surging popularity of cable programming is a crucial barrier to consumers cutting the cord on cable. Since cable networks are highly invested in the monthly multichannel subscription model, they are unlikely to disrupt themselves by offering their best shows to others under substantially different terms than how they're offered today. So to the extent cable programs are either unavailable to over-the-top alternatives or offered less attractively (e.g. less choice, higher cost, delayed availability), little cord-cutting can be expected. And if TV Everywhere achieves its online access goals, the cable ecosystem will only be further strengthened.

    4. YouTube is working to drive higher viewership - Amidst the turmoil in the traditional ecosystem and Hulu's growth, YouTube, the 800 pound gorilla of the online video world, is working hard to deepen the site's viewership. As this insightful NYTimes article explains, a team of YouTube developers is analyzing viewing patterns and tweaking its recommendation practices to encourage more usage. YouTube says time on the site has increased by 50% in the last year, and comScore reports that the average number of clips viewed per user per month jumped to 83 in October, up from 53 a year earlier. Still, as comScore also reports, duration of an average session has yet to crack 4 minutes, meaning video snacking on YouTube is still the norm. YouTube's moves must be watched closely in '10.

    5. Showtime's "Weeds" available online before on DVD - This WSJ article (reg req'd) pointed out that Lionsgate, producer of Showtime's hit "Weeds" series is offering episodes online before they're available on DVD. By putting the digital "window" ahead of DVD's, Lionsgate is further pressuring DVD's appeal. We've seen periodic experimentation in this regard, and I anticipate more to come, especially as the universe of convergence devices expands and consumers can watch on their TVs instead of just their computers. Until a tipping point occurs though, "Weeds" like initiatives will be the exception, not the rule.

    6. Netflix goes shopping in Hollywood - And speaking of reversing distribution windows, this Bloomberg Businessweek piece was the latest to highlight Netflix's efforts to woo studios into giving it more recent releases. Netflix has of course made huge progress with its Watch Instantly streaming feature, but its appeal to heaviest users will slow at some point unless it can dramatically expand its current slate of 17K titles available online. Hollywood is understandably wary of Netflix given all the variables in play and a desire to avoid Netflix becoming master of Hollywood's post-DVD, digital future. Whether Netflix will spend heavily to obtain better rights is a major question.

    7. Get ready for Google's Nexus One and Apple's "iSlate" - Unless you've really been off the grid, you're probably aware by now that two very significant mobile product releases are coming this month. Tomorrow (likely) Google will unveil the Nexus One, its own smartphone, powered by its Android 2.1 operating system. The Nexus One will be "unlocked," meaning it can operate on multiple providers using GSM networks. The device will further fuel the mobile Internet, and mobile video consumption along with it. Separately, Apple is widely rumored to introduce its tablet computer later in the month, which many believe will be called the "iSlate." The tablet market is completely virgin territory, and while it's early to make predictions, I believe Apple could have most of the ingredients needed to make the product another big hit. The prospect of watching high-quality video on a thin, light, user-friendly device is extremely compelling.

     
  • Mobile Video Advertising Market Shows Strength

    Mobile video advertising is showing strength, benefiting from consumer adoption of the "mobile Internet," strong growth in video-capable smartphones and improving availability of high-quality content for mobile devices.

    I gained further insight on the mobile video ad opportunity in a conversation yesterday with Ujjal Kohli, the CEO of Rhythm New Media, a firm focused on mobilizing and monetizing TV programming that has raised $27 million to date from a group of blue-chip of investors. Later this week Rhythm will formally unveil "RAMP," the Rhythm Advertising Media Platform, a mobile video ad network targeted to brands already advertising on TV who now also want to have a mobile presence.

    Ujjal makes a strong case that mobile video is an ideal environment for brand building, and that it addresses many of the challenges that TV advertising itself is facing (clutter, distraction, fragmentation, inadequate frequency/targeting/measurability). Ujjal believes that the nature of mobile video consumption, with its relatively short duration, focused user sessions gives brands a renewed opportunity to engage their target audiences with hard-to-skip messages, not only in the prime-time window, but throughout the day as well.

    Rhythm has been helping stoke the market for high-quality mobile video content by building video apps for clients like Discovery, E! Entertainment, TMZ, TV.com, Family Guy and others. App building has been a means to an end for the Rhythm, which is primarily focused developing its mobile video ad network. In Q4 the company has sold and run 20+ campaigns, for brands like MasterCard, Nikon, Toyota, Marriott, Anheuser-Busch and others. These are almost always 15 second spots repurposed from TV campaigns which is no surprise, as the mobile market is not yet big enough to warrant custom creative.

    Ujjal explained that a key Rhythm differentiator is that its ads allow interactivity, or the ability for the user to click on an ad's call to action, as is common online. Rhythm has devised a way to incorporate interactivity in ads shown against videos viewed on iPhones, where the use of QuickTime doesn't enable linking. Ujjal said that click-through rates for its "interactive pre-roll" unit fall in the 2%-6% range, while a "full page" ad unit used for mobile photo viewing, (e.g. slide shows on TMZ.com) generate click-throughs up to 11%. Ujjal would not specify what volume of ads Rhythm is serving, except to say it's in the millions/month and that the CPMs are higher than in online video or TV itself.

    I've been very bullish on mobile video for some time now, as I believe it is following a similar growth pattern as online video. The macro-trends supporting mobile video's growth are impressive: Nielsen believes that in Q4 '09, 40% of all phones sold will be smartphones and that by 2011 they'll be majority. By then Nielsen forecasts 90 million a month will be watching mobile video. According to its Q3 '09 A2/M2 report, almost 16 million are now watching mobile video/month, up 53% since Q3 '08. They are watching an average of 3 hours, 15 minutes/month. While this is inexplicably down a bit from a year ago, it's worth noting that the heaviest users, to nobody's surprise are age 12-17 (7 hours, 13 minutes) and 18-24 (4 hours, 20 minutes). As these segments age they'll no doubt carry along their mobile video expectations.

    Another dynamic sure to have a positive impact on mobile video consumption is the intensifying competitive battle between carriers and between smartphone manufacturers themselves. The recent AT&T-Verizon ad war about their 3G availability is a glimpse of how these companies will use network capacity (key to a positive video experience) as a competitive lever. On the handset side, there is hyper activity: Motorola's Droid is off to a respectable start, a bevy of Google's Android-based smartphones are due in 2010, and, complicating things further, Google plans to release its own "unlocked" (i.e. carrier neutral) Nexus One smartphone next year. While the iPhone opened the smartphone floodgates, many others are now rushing to get a piece of the action.

    The biggest uncertainty impacting mobile video's growth is the wireless networks' ability to keep up . All the snazzy smartphones in the world won't matter if users can't get 3G or better access to watch quality video. But, if broadband is any guide, wireless carriers will build out capacity to meet demand, driving up data plan subscriptions and their own ARPU. Broadband also illustrates that as the necessary building blocks fall into place, content providers will be motivated to take part, providing consumers with ever more choices. While it's still early days, taken together it looks as if big things lie ahead for mobile video and for those like Rhythm who can help monetize it.

    What do you think? Post a comment now.

     
  • Vevo Launches: Decent Start, Lots of Work Ahead

    Vevo, the much-heralded "Hulu for the music industry" venture backed by Universal Music Group, Sony BMG, Abu Dhabi Music Company and Google/YouTube (and with video provided by EMI as well) officially launched late last night. I've been browsing around the site this morning and my first reaction is that it's a decent start, but has a long way to go if it is to fulfill its lofty mission.

    Conceptually, I like the idea behind Vevo. The music industry, which has suffered multiple blows over the last 10 years, is getting together to create a destination site where music videos are distributed legally, with a coherent ad strategy. YouTube's participation means that videos that have been watched in the labels' YouTube channels can be branded Vevo, giving the new site tons of visibility, and helping migrate traffic over time.

    From a design standpoint, the Vevo site has a similar feel to Hulu: large, wide-screen images on the home page promoting certain videos/artists, thumbnails below, of top videos, playlists and artists, quick links to most popular today, and search/navigation. A nav bar at the bottom of the screen invites users to easily create new playlists by adding up to 75 videos with one click. Videos are embeddable and shareable, and there are quick links to buy the music at Amazon and iTunes. The site was periodically very slow to load and occasionally even gave me a server error page. I don't know how much of this to ascribe day 1 hiccups that will be worked out over time or really poor capacity planning.

     

    Less clear to me is how Vevo distinguishes itself from a user experience standpoint from YouTube itself. This has been a question that's nagged at me since the Vevo concept was first unveiled - how do the partners plan to make 1+1=3? The partners have made references to being indifferent to whether users watch at Vevo.com or YouTube, presumably because there would be similar advertising on both with similar splits. Yet, my experience going back and forth between the sites, albeit very limited, reveals lots of inconsistencies and a lot of promotional leverage left untapped.

    Focusing on U2, one of my personal favorites, I found only about a dozen of the band's music videos on Vevo. Switching over to YouTube, I found many more tracks, such as "Beautiful Day," "I Still Haven't Found What I'm Looking For" and "Where the Streets Have No Name," all in the Universal Music Group's channel. All of the videos were monetized: the first was preceded by a 15 second pre-roll ad for Chevy Malibu and the latter two carried an overlay ad to "Play Free Games" which was accompanied by a companion ad in the right column (the overlay was incredibly distracting, but that's another story). None of the videos had any Vevo branding whatsoever. It's also worth noting that even the UMG channel in YouTube has no Vevo branding or promotion.

    Conversely, a search in YouTube for "All Because of You," a video that is available on Vevo, loads in YouTube with full Vevo branding. Above the video window are options to "Watch with Lyrics," "View Artist Profile," and "Create a Playlist." Clicking on any of these carries you over to the Vevo site. However, none of these actions are well-executed. "Watch with Lyrics" restarts the video, whereas a much slicker implementation would resume playing on Vevo from the point of drop-off. "View Artist Profile" simply displays a list other videos available, without any real artist profile information offered (background, upcoming concerts, etc.). And "Create a Playlist" just brings you to Vevo's home page, without any prompts for what to do next if indeed you want to actually want to create a playlist.

    Elsewhere, the Vevo team hasn't even bothered to update its blog to officially announce the site's launch (it still says "Launching Tonight!" at the top). That's a missed opportunity, especially considering there was a splashy launch party in NYC last night (attendees ranging from Google's Eric Schmidt to Rhianna, Bono and Mariah Carey) and pictures and video from that event would have been a big drawing card. Come on - where's the Vevo PR team here?

    How much of this should be forgiven to it being early days of Vevo's launch is a subjective call. From my vantage point though, I think the Vevo team could have done a lot more to think through and execute on the user experience. Back in November '07, when I looked at Hulu in its private beta, I gave it a solid B+. The Hulu team had clearly obsessed about each and every detail of the site - and have continued to do so. Hulu's user experience isn't perfect, but it has set the bar very high for those seeking to emulate it. For now Vevo probably rates around a C; much work is still ahead.

    What do you think? Post a comment now.
     
    Update: Vevo's blog post that "It's awesome that millions of people are checking it out, but the response has been orders of magnitude larger than even our highest estimate" suggests poor capacity planning by the Vevo ops team. I mean,"orders of magnitude larger"? If that's really the case then the ops team gets serious demerits for a ridiculously big miss.