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  • The Video Industry Still Needs To Solve The Mobile Challenge

    Despite all the advances in online video in recent years, which have been wide-ranging across technologies, business models and consumption habits, most publishers' approach to mobile video continues to fail. While many feel that 2015 is the year of digital video, the industry won't have truly arrived until we're able to solve our mobile problem, and several other lingering challenges.
     
    These challenges were discussed last month in JW Player's second annual JW INSIGHTS conference, which brought together video experts, influencers and partners from a cross-section of companies including Google, Popsugar and Verizon to discuss the state of the online video industry and the factors that are still holding it back from even greater growth.

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  • Shifting the Viewability Conversation: Metrics that Drive Results

    Since the MRC released its viewability guidelines just over a year ago, the industry has made significant progress addressing the standard - from display to video and now mobile. But major challenges are still evident and will continue to be until all sides of the industry can agree on a solution. With many advertisers now demanding 100 percent viewability, inconsistent measurement across vendors, and publishers not fully understanding the methodology behind their viewability numbers - whose responsibility is it to finally slay the giant that is viewability?

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  • Why Casting Is The Smart Alternative to Clunky, Complex TV Apps

    Apps are everywhere. Apple's tremendous success with the App Store, quickly followed by Google Play and others, popularized a model that has resulted in apps not just on our phones, but also on game consoles, TVs, watches...even in our cars.

    Yet while native mobile apps (in contrast to browser-based web apps) offer a number of advantages to brands as well as consumers, many developers and device makers seem to think the app model can simply be cloned in other industries with the same success.

    They are wrong. In fact, I think that our obsession with native apps is holding back widespread OTT adoption - for both brands and consumers. Native Smart TV apps are expensive to build, hard to maintain and represent an investment of time and resources that many content providers are unwilling to tackle.

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  • Game of Screens: Will TV Remain King?

    Which episode of Game of Thrones are you on?

    It's a question that would have barely made sense just a couple years ago. But now, as we take advantage of so many new devices and services for consuming TV, the very way we think about television is changing.

    Game of Thrones is one of the most talked about shows on TV at the moment, and some of us are enjoying the beginning of the highly anticipated season 5. (Some of us are still trying to catch up on season 4.) The premiere alone drew 7.9 million viewers, making this the most watched episode of HBO's most watched series ever. But the story isn't just about how many people are watching; it's also about how they are watching. Game of Thrones gives us a great snapshot of the change in the way people watch TV.

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  • The True Cost of Ad Blockers for Users and Publishers

    There is a tragedy of the commons brewing in the online ecosystem. While online consumers dislike online ads enough to deploy ad blockers at an exponential rate, the vast majority of publishers rely on ads to bring content to these same users for free. If ad blocking software adoption continues to grow, what will the true cost be for each party?

    We all get it - ads can detract from the user's experience. Tivo and DVRs gave television viewers a way to circumvent advertising through "ad zapping." As consumer behaviors shift to online, ad blockers have now given internet users a similar option. They simply stop requests to specified ad servers or restrict certain page elements from loading onto sites. Unless an ad meets certain criteria or the publisher pays for their site to be "whitelisted," the ad is blocked from the end-user.  This includes pre-roll, mid-rolls, interstitials and any ads that are deemed non-static.

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  • As Competition Goes Global, Operators Must Rethink Strategies In A Post-Cable Era

    The post-cable era is upon us. At INTX this week, key industry players discussed the trends that have ushered in this new age. Consumers are no longer tethered to living room TVs and set-top boxes. Technology that was once proprietary and took years to deploy is now virtualized, able to scale quickly, anywhere. Traditional video delivery is under pressure from over-the-top (OTT). 
     
    Also consider the now global nature of competition and sizable price tags accompanying the biggest content deals. Netflix says it will expand into 200 countries within two years as it spends more than $3B per year on content. ESPN is shoring up rights to popular worldwide content like the Cricket World Cup and the Indian Premier League games via the Web, without requiring a cable package. Liberty Global is spending $2.5B per year on content as it continues to eye expansion in worldwide markets.

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  • 5 Hacks for Niche Video Content Owners and Creators to Win in 2015

    It's important to think about how the worlds of entertainment and media have evolved, from cable packages/bundles to over­-the-­top content providers, from the living room television to tiny screens everywhere. Niche content owners and creators can now truly own their audience by taking advantage of all of the power currently at their fingertips.

    How do I start owning my audience?

    I've seen these five hacks for premium content owners work, from large content library owners to individual content creators.

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  • What’s The Key To Online Video Becoming A $20 Billion Market? Some Democracy.

    We all know the Internet is big - some 3.5 trillion web pages big, by the latest comScore estimates. But you wouldn't know it by looking at the current state of the online video market.

    Nearly a decade after advertisers started batting around the idea of the Internet's "long tail," highly branded video publishers have yet to grasp the meaning of the phrase. The online video market is now pulling in over $6 billion. That's not bad. But with an injection of democracy, the market could grow to three times that size in very short order.

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